1 year on from Resident Evil 7’s launch, and right after its DLC has appear and long gone, we consider it is a good time to peek close to the corner and have a look at what the upcoming of the franchise may well look like.
Irrespective of whether it is called Resident Evil 8 or not, we know that Resident Evil 7’s executive producer Jun Takeuchi has explained strategies for a sequel are “already in motion.” In light of that, we have collected anything we know about Resident Evil 8 ideal in this article.
Lower to the chase
- What is it? A further addition to the hugely prosperous survival horror franchise
- What can I enjoy it on? Practically nothing confirmed but it’ll probably be Xbox 1, PlayStation 4 and Personal computer like Resident Evil 7
- When can I enjoy it? It’s not probably to be any time soon
Despite the fact that we know that function has began on Resident Evil 8 in some variety, we would not expect to see information pertaining to a launch date any time soon. We know that function on a Resident Evil 2 remake is presently underway and we haven’t heard a launch date for that nonetheless, either, so we picture Capcom will be looking to concentrate on this launch in advance of it begins creating up to Resident Evil 8.
Information and rumors
Get the job done has presently began
Nevertheless we haven’t been given any variety of launch date or title for the up coming Resident Evil video game, we do know that the development approach has began.
We’ve known this given that early in 2017 when Resident Evil 7’s executive producer Jun Takeuchi confirmed it. In an interview for an formal “making of” Resident Evil 7 documentary, Takeuchi explained that function on the up coming video game is “already in motion.”
It’ll establish on the function of Resident Evil 7
In the very same interview Takeuchi also ruminated on what the video game may well look like.
The very first point that he confirmed was that Resident Evil 7 was the start out of a new direction for the sequence and that it was “the start out of a new variety of survival horror, and of a new sequence.”
“We’re presently contemplating about many strategies for the up coming video game,” he revealed, “but we also want to see how we can proceed to evolve survival horror by itself. In the up coming few several years technologies will proceed to progress and what players want may possibly also improve.”
It is, admittedly, hard to draw any stable facts from this. When Takeuchi spoke in this interview it is very clear that organizing was however in the pretty early stages and it is really attainable that things this sort of as plot and setting were being however nonetheless to be nailed down.
Although we’d surmise that Resident Evil 8 will establish on the refreshing new experience of Resident Evil 7, Takeuchi’s remarks on wanting to evolve the genre as well as capitalize on modifying systems and player desires suggests that the workforce are not locking by themselves into a components just nonetheless.
Just as Resident Evil 7 built-in virtual reality in an fascinating experiment that played on the new very first-individual perspective of the video game, Resident Evil 8 could do the very same all in excess of once again. We could see a further perspective improve, the workforce could obtain new methods to integrate virtual reality technologies, or it could even delve into new augmented reality technologies.
Aspect a single of the “building of” documentary gives a good insight into the forms of gameplay experiments the workforce were being looking into.
It would seem that Takeuchi is telling supporters not to suppose there is a new components from which the builders won’t waver. Resident Evil will be having a survival horror technique to the development of survival horror – adapt, improve and remain on your toes mainly because you don’t know what new technologies or enthusiast request is close to the corner.
1 point we do know, even so, is that the Resident Evil workforce will “always want to develop horror activities exactly where the figures prevail over a difficult situation.”
Takeuchi explained he believes this is what survival horror is “all about” in advance of including that “the up coming Resident Evil video game, and the a single right after that, each upcoming Resident Evil, will function figures acquiring by crises like this.” It is this essence of “core survival horror notion of folks beating the odds” that Tekeuchi suggests the sequence will “always keep.”
From this, at the pretty minimum, we can suppose that the upcoming of the sequence will place a heavier concentrate on the survival horror things showcased in Resident Evil 7, somewhat than delving back into the a lot more motion-hefty gameplay of releases this sort of as Resident Evil 4.
Shinji Mikami could appear on board
As the director of the primary Resident Evil and the fourth installment, Shinji Mikami is hugely beloved by Resident Evil supporters and inexorably tied to the sequence. He hasn’t, even so, been directly associated with it given that Resident Evil 4.
That could improve nevertheless. In an interview with PCGamesN Mikami was requested if coming back to immediate Resident Evil 8 was anything he’d look at. He would, of study course, have total innovative liberty to with the video game as he’d like. His response was quick and significantly from finite: “I may well.”
Now that function on Mikami’s hottest task, The Evil In 2, has concluded up potentially performing on Resident Evil 8 is anything he’d look at. At the pretty minimum we know he’s not resolutely against it.
What we want to see
A lot more enemies
We liked the Molded in Resident Evil 7 but we’d love to see a minor a lot more wide variety in Resident Evil 8. Dangerous and terrifying enemies are a specified but there is anything about possessing a broad selection of terrifying character styles that will make turning each corner even a lot more horrifying. Who appreciates what you are going to have to confront up coming?
A different area
This really performs into our request for a lot more various enemies. Obviously, we’d love to see a new area in Resident Evil 8. To preserve supporters of the sequence on their toes it’d be fascinating to see anything which is a minor a lot more open or a minor a lot more various. New spots tends to signify new options for new enemies so we consider these calls for feed into a single a further really nicely.
A lot more solutions
The ending of Resident Evil 7 left us with some issues and nevertheless quite a few of them have been answered in the DLC that adopted, not all of them have. As Resident Evil game titles go, Biohazard was really isolated in terms of its place in the broader sequence universe. Nevertheless we recognize the desire for a refreshing start out, we’d love to see a minor a lot more exploration and integration there. At the pretty minimum it would be pleasant to see a few a lot more recognizing nods to supporters.
Resident Evil 7’s foray into VR was terrifying and an superb illustration of how to develop for the platform. We would not be against Resident Evil 8 delving back into this the moment once again, lessons learned and systems sophisticated.